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 Name: Tobias Trebeljahr
Skills: Concept art, Illustration, Matte Painting, Texturing
Tools: Photoshop, 3D Studio Max, Zbrush, Vray, Painter, Maya, Artrage
Bio: Tobias Trebeljahr was born 1987 in the Odenwald. Did his first scribble of a traktor in 1989 and since then never put away the drawing-pen again. He spent the first few years with chimeras, daydreams and extensive studies of dinosaur-anatomy, later on with small cartoons and portraits. At the age of 13, some handed-in scetches allowed him to skip the usual selection-process and enabled him to start an internship in the Fraunhofer-Institute for Computer Graphics Research. There he took his first steps into the world of digital art and 3D-animation. Two years of practice later, he started earning himself some extra-income as a 3D-artist at the same place. At the age of 16, he layed aside the mouse for to deal with classic painting-techniques instead. The next two years were marked by experimentation, with pencil, acryl, gouache and airbrush, but most of all watercolors. During school-leaving examinations he returned to the digital media. Few published artworks rendered with Photoshop and 2D/3D-mix gained very positive feedback across the international scene and reached a certain level of awareness there. Some job-offers came in, from England, Germany and the USA and the thought of emigration was close at hand. But in the end, he decided to join the small, but noted Studio Virgin Lands Animated Pictures close to Würzburg, where from 2007-2009 he was involved in miscellaneous productions from the Videogame / CG-Movie branch; finally as Junior Art Director. October 2009 Tobias Trebeljahr decided to move on towards freelancing work. In Hamburg, he joined the Glare-Studios-Network as a Concept-Artist.
Games: Anno 1404, Die Siedler 6, Sacred 2, Velvet Assassin, Parrabellum, OGame, Risen, Fever, Divinty 2, Summer Challenge 2010, Gilde 1400, A New Beginning, Anno 2070, The Dark Eye - Chains of Satinav ...
CG Movies: OGame, Anno 1404, Sacred 2, Papa Löwe, Divinty 2, Risen ...
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