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Project: Porsche - the new cayenne Client: stereolize. / Porsche AG Category: Presentation (realtime) Timeline: 2010 Artist: Thomas Heinrich & Christoph Muetze Tasks: 3D Meshes heavily optimizing, modeling, texturing, lightning, rendering, realtime shader, realtime adjustments ...
Again a brand new Porsche Project, released for our client stereolize. The new Porsche Cayenne was remodeled, textured with lightmaps and reflection map shaders done in Ventuz. The background landscape was a looping 3D segment, modeled in Zbrush and seamless textured with rendered lightmaps. The other cars where modified from older Porsche projects with new textures and some Ventuz Shader adjustments.
Additional Links: stereolize.: launch of the new cayenne
posted by Thomas Heinrich / 27.07.2010
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