Christoph Muetze As a demoscene artist I've been into CG since the late 80s. Back then with a Commodore 64, a joystick and Amica Paint. Ever since then, I've worked on pretty ...
Thomas Heinrich I started back in 1986 producing demos and intros, which eventually evolved into full fletched game productions for the Commodore 64 and Amiga. I worked as a ...
Dennis Day I started to discover the world of computer graphics in 2003 by working on various modes of games like Doom 3 and Unreal. What began as a hobby...
Tobias Trebeljahr Tobias Trebeljahr was born 1987 in the Odenwald. Did his first scribble of a traktor in 1989 and since then never put away the drawing-pen again. He spent the first few ...
Andreas Hebel Text coming soon!
Stefan Brönneke As a storytelling narrative pro trained as TV & film director in LA I've been surfing the hype cycle, developed master skills & experience for leading and motivating actors, artists, creative teams & technical crews. Contributing ...